

The Mortal Kombat characters played virtually identical to one another (with the exception of unplayable bosses and hidden characters). which featured different heads and thus looked more varied, Mortal Kombat's characters featured totally different special moves, making each more varied from a gameplay perspective.įurthermore, the 2D Mortal Kombat games are notable when compared to their contemporaries in the terms of character differentiation.


However, unlike palette-swapped characters such as Ryu, Ken, Akuma etc. Many of the series' most popular characters were spawned from these palette swaps. This was most prominent with the series' various ninja based characters. More so than other fighting games at the time, Mortal Kombat was famous for re-coloring certain sprites to appear as different characters.
PALETTE SWAP NINJA MALICIOUS CONTENT SERIES
The first few games of the main Mortal Kombat series in which characters had their color palette completely swapped around, rather than creating new character models for them. Palette swaps are commonly used to distinguish between first and second players, for creating visual hierarchies, and for making visually distinct areas for levels in games. The different palette gives the new graphic another set of colors, which makes it recognizably distinct from the original. All the Palette Swap characters featured in 2D MK games, except Khameleon and Chameleon.Ī palette swap is a technique used mainly in video games, whereby a graphic that is already used for one element is given a different palette, so it can be reused as other elements.
